For decades, Nintendo famously held a steadfast, even defiant, position against porting its beloved characters and franchises to rival hardware, especially smartphones. The philosophy was simple: Nintendo games are designed to complement and showcase Nintendo hardware. However, starting in 2015, the company made a dramatic pivot, signaling its formal venture into the smartphone gaming market through a partnership with Japanese mobile giant DeNA. This move was not an act of surrender but a carefully calibrated strategy to adapt to a changing market and, paradoxically, reinforce its core console business.

The story of Nintendo’s mobile venture is one of selective adaptation, monetization experimentation, and a clear vision to use the pocket-sized screen as a massive marketing megaphone.
The Strategic Pivot: Why Nintendo Went Mobile
Nintendo’s decision to embrace mobile gaming was roote in both financial necessity and forward-thinking marketing. In the years preceding the launch of the Nintendo Switch, the company faced consecutive quarters of financial losses largely due to the underwhelming performance of the Wii U console.
- Financial Stabilization: Mobile gaming offered a massive, high-revenue market to tap into, providing a vital new revenue stream that could offset volatility in the console sector.
- IP Exposure (The “Marketing Tool” Strategy): The primary strategic goal, as articulated by the late Satoru Iwata, was not to replace console gaming but to use mobile titles as a widespread introduction to Nintendo’s Intellectual Property (IP). The hope was that millions of mobile players would become acquainted with Mario, Animal Crossing, and Fire Emblem, eventually compelling them to buy a dedicated Nintendo console (like the Switch) for the “full experience.”
- Adapting to Freemium Models: The mobile market thrives on free-to-play structures supported by microtransactions. Nintendo knew simply porting old console games wouldn’t work. Each mobile title had to be fundamentally redesigned to suit touch controls, short play sessions, and mobile monetization models.
A Mixed Bag of Mobile Hits and Monetization Models
Nintendo’s approach to mobile has been marked by variety, utilizing different monetization strategies for different franchises. This experimentation resulted in clear winners and less successful titles.
- Fire Emblem Heroes (The Revenue Champion): This turn-based tactical RPG adopted the “gacha” (loot box) model, which is common in successful Japanese mobile games. Its deep mechanics and focus on character collection resonated with fans, consistently making it Nintendo’s highest-grossing mobile title, generating over $800 million in lifetime revenue.
- Super Mario Run (The Download Leader): The debut Mario title was a premium-based game with a “free-to-start” model. It boasted enormous download numbers (over 300 million) but its revenue lagged behind the gacha titles, demonstrating a consumer aversion to paying a fixed price for mobile games.
- Mario Kart Tour & Animal Crossing: Pocket Camp: These titles utilized the free-to-play model with seasonal content and a mix of time-limited currency purchases and subscriptions. They successfully brought the spirit of their console counterparts to mobile while adapting their gameplay for quick sessions.
The Console Synergy: The True Goal
The success of the Nintendo Switch—the hybrid console that allows for both handheld and TV play—further solidified Nintendo’s mobile strategy. The mobile games now serve to keep casual players engaged with the brand ecosystem until they are ready to purchase a Switch.
- Ecosystem Integration: The My Nintendo reward program links mobile gameplay with console purchases and promotions, blurring the line between the two platforms.
- IP Refresh: Mobile titles often act as “tasters,” keeping franchises like Animal Crossing and Mario Kart culturally relevant and top-of-mind, driving hype for the next major console release.
In conclusion, Nintendo’s venture into smartphone games was a calculated masterstroke. It was less about chasing the mobile revenue crown and more about securing the long-term relevance of its iconic IP in the digital age. By selectively bringing its characters to the world’s most dominant gaming platform, Nintendo successfully turned its competitors’ screens into free advertising space for the continued dominance of its dedicated hardware.